- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
// SPARC.cpp
#include "StdAfx.h"
#include "SPARC.h"
extern "C"
{
#include "../../../../C/Compress/Branch/BranchSPARC.h"
}
UInt32 CBC_SPARC_Encoder::SubFilter(Byte *data, UInt32 size)
{
return ::SPARC_Convert(data, size, _bufferPos, 1);
}
UInt32 CBC_SPARC_Decoder::SubFilter(Byte *data, UInt32 size)
{
return ::SPARC_Convert(data, size, _bufferPos, 0);
}