misc/libphysfs/lzma/CPP/7zip/Common/ProgressUtils.h
author antonc27 <antonc27@mail.ru>
Sun, 18 Mar 2018 18:47:03 +0100
branchios-develop
changeset 13250 195208deff1d
parent 12218 bb5522e88ab2
permissions -rw-r--r--
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)

// ProgressUtils.h

#ifndef __PROGRESSUTILS_H
#define __PROGRESSUTILS_H

#include "../../Common/MyCom.h"

#include "../ICoder.h"
#include "../IProgress.h"

class CLocalProgress: 
  public ICompressProgressInfo,
  public CMyUnknownImp
{
  CMyComPtr<IProgress> _progress;
  CMyComPtr<ICompressProgressInfo> _ratioProgress;
  bool _inSizeIsMain;
public:
  UInt64 ProgressOffset;
  UInt64 InSize;
  UInt64 OutSize;
  bool SendRatio;
  bool SendProgress;

  CLocalProgress();
  void Init(IProgress *progress, bool inSizeIsMain);
  HRESULT SetCur();

  MY_UNKNOWN_IMP

  STDMETHOD(SetRatioInfo)(const UInt64 *inSize, const UInt64 *outSize);
};

#endif