misc/libphysfs/lzma/CPP/7zip/Common/MethodProps.h
author antonc27 <antonc27@mail.ru>
Sun, 18 Mar 2018 18:47:03 +0100
branchios-develop
changeset 13250 195208deff1d
parent 12218 bb5522e88ab2
permissions -rw-r--r--
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)

// MethodProps.h

#ifndef __7Z_METHOD_PROPS_H
#define __7Z_METHOD_PROPS_H

#include "MethodId.h"

#include "../../Windows/PropVariant.h"
#include "../../Common/MyVector.h"
#include "../ICoder.h"

struct CProp
{
  PROPID Id;
  NWindows::NCOM::CPropVariant Value;
};

struct CMethod
{
  CMethodId Id;
  CObjectVector<CProp> Properties;
};

struct CMethodsMode
{
  CObjectVector<CMethod> Methods;
  #ifdef COMPRESS_MT
  UInt32 NumThreads;
  #endif

  CMethodsMode()
      #ifdef COMPRESS_MT
      : NumThreads(1) 
      #endif
  {}
  bool IsEmpty() const { return Methods.IsEmpty() ; }
};

HRESULT SetMethodProperties(const CMethod &method, const UInt64 *inSizeForReduce, IUnknown *coder);

#endif