- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
// ArchiveExports.cpp
#include "StdAfx.h"
#include "../../Common/ComTry.h"
#include "../../Common/Types.h"
#include "../../Windows/PropVariant.h"
#include "../Common/RegisterArc.h"
#include "IArchive.h"
#include "../ICoder.h"
#include "../IPassword.h"
static const unsigned int kNumArcsMax = 32;
static unsigned int g_NumArcs = 0;
static const CArcInfo *g_Arcs[kNumArcsMax];
void RegisterArc(const CArcInfo *arcInfo)
{
if (g_NumArcs < kNumArcsMax)
g_Arcs[g_NumArcs++] = arcInfo;
}
DEFINE_GUID(CLSID_CArchiveHandler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x00);
#define CLS_ARC_ID_ITEM(cls) ((cls).Data4[5])
static inline HRESULT SetPropString(const char *s, unsigned int size, PROPVARIANT *value)
{
if ((value->bstrVal = ::SysAllocStringByteLen(s, size)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
static inline HRESULT SetPropGUID(const GUID &guid, PROPVARIANT *value)
{
return SetPropString((const char *)&guid, sizeof(GUID), value);
}
int FindFormatCalssId(const GUID *clsID)
{
GUID cls = *clsID;
CLS_ARC_ID_ITEM(cls) = 0;
if (cls != CLSID_CArchiveHandler)
return -1;
Byte id = CLS_ARC_ID_ITEM(*clsID);
for (UInt32 i = 0; i < g_NumArcs; i++)
if (g_Arcs[i]->ClassId == id)
return i;
return -1;
}
STDAPI CreateArchiver(const GUID *clsid, const GUID *iid, void **outObject)
{
COM_TRY_BEGIN
{
int needIn = (*iid == IID_IInArchive);
int needOut = (*iid == IID_IOutArchive);
if (!needIn && !needOut)
return E_NOINTERFACE;
int formatIndex = FindFormatCalssId(clsid);
if (formatIndex < 0)
return CLASS_E_CLASSNOTAVAILABLE;
const CArcInfo &arc = *g_Arcs[formatIndex];
if (needIn)
{
*outObject = arc.CreateInArchive();
((IInArchive *)*outObject)->AddRef();
}
else
{
if (!arc.CreateOutArchive)
return CLASS_E_CLASSNOTAVAILABLE;
*outObject = arc.CreateOutArchive();
((IOutArchive *)*outObject)->AddRef();
}
}
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty2(UInt32 formatIndex, PROPID propID, PROPVARIANT *value)
{
if (formatIndex >= g_NumArcs)
return E_INVALIDARG;
const CArcInfo &arc = *g_Arcs[formatIndex];
NWindows::NCOM::CPropVariant prop;
switch(propID)
{
case NArchive::kName:
prop = arc.Name;
break;
case NArchive::kClassID:
{
GUID clsId = CLSID_CArchiveHandler;
CLS_ARC_ID_ITEM(clsId) = arc.ClassId;
return SetPropGUID(clsId, value);
}
case NArchive::kExtension:
if (arc.Ext != 0)
prop = arc.Ext;
break;
case NArchive::kAddExtension:
if (arc.AddExt != 0)
prop = arc.AddExt;
break;
case NArchive::kUpdate:
prop = (bool)(arc.CreateOutArchive != 0);
break;
case NArchive::kKeepName:
prop = arc.KeepName;
break;
case NArchive::kStartSignature:
return SetPropString((const char *)arc.Signature, arc.SignatureSize, value);
}
prop.Detach(value);
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
return GetHandlerProperty2(0, propID, value);
}
STDAPI GetNumberOfFormats(UINT32 *numFormats)
{
*numFormats = g_NumArcs;
return S_OK;
}