project_files/Android-build/SDL-android-project/jni/src/Android.mk
author nemo
Sat, 29 Nov 2014 15:30:33 -0500
changeset 10580 17560eb73b4c
parent 10017 de822cd3df3a
permissions -rw-r--r--
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := main

LOCAL_C_INCLUDES := $(LOCAL_PATH)/../SDL/include

# Add your application source files here...
LOCAL_SRC_FILES := ../SDL/src/main/android/SDL_android_main.cpp hedgewars_main.c

LOCAL_SHARED_LIBRARIES := SDL

LOCAL_LDLIBS := -llog -lGLESv1_CM

include $(BUILD_SHARED_LIBRARY)