Attempt to fix
issue #125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
(*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*)
{$INCLUDE "options.inc"}
unit uIO;
interface
uses SDLh, uTypes;
procedure initModule;
procedure freeModule;
procedure SendIPC(s: shortstring);
procedure SendIPCXY(cmd: char; X, Y: SmallInt);
procedure SendIPCRaw(p: pointer; len: Longword);
procedure SendIPCAndWaitReply(s: shortstring);
procedure SendIPCTimeInc;
procedure SendKeepAliveMessage(Lag: Longword);
procedure LoadRecordFromFile(fileName: shortstring);
procedure SendStat(sit: TStatInfoType; s: shortstring);
procedure IPCWaitPongEvent;
procedure IPCCheckSock;
procedure InitIPC;
procedure CloseIPC;
procedure NetGetNextCmd;
procedure doPut(putX, putY: LongInt; fromAI: boolean);
implementation
uses uConsole, uConsts, uVariables, uCommands, uUtils, uDebug, uMobile;
type PCmd = ^TCmd;
TCmd = packed record
Next: PCmd;
loTime: Word;
case byte of
1: (len: byte;
cmd: Char;
X, Y: SmallInt);
2: (str: shortstring);
end;
var IPCSock: PTCPSocket;
fds: PSDLNet_SocketSet;
isPonged: boolean;
headcmd: PCmd;
lastcmd: PCmd;
SendEmptyPacketTicks: LongWord;
function AddCmd(Time: Word; str: shortstring): PCmd;
var command: PCmd;
begin
new(command);
FillChar(command^, sizeof(TCmd), 0);
command^.loTime:= Time;
command^.str:= str;
if command^.cmd <> 'F' then dec(command^.len, 2); // cut timestamp
if headcmd = nil then
begin
headcmd:= command;
lastcmd:= command
end else
begin
lastcmd^.Next:= command;
lastcmd:= command
end;
AddCmd:= command;
end;
procedure RemoveCmd;
var tmp: PCmd;
begin
TryDo(headcmd <> nil, 'Engine bug: headcmd = nil', true);
tmp:= headcmd;
headcmd:= headcmd^.Next;
if headcmd = nil then lastcmd:= nil;
dispose(tmp)
end;
procedure InitIPC;
var ipaddr: TIPAddress;
begin
WriteToConsole('Init SDL_Net... ');
SDLTry(SDLNet_Init = 0, true);
fds:= SDLNet_AllocSocketSet(1);
SDLTry(fds <> nil, true);
WriteLnToConsole(msgOK);
WriteToConsole('Establishing IPC connection to tcp 127.0.0.1:' + IntToStr(ipcPort) + ' ');
{$HINTS OFF}
SDLTry(SDLNet_ResolveHost(ipaddr, '127.0.0.1', ipcPort) = 0, true);
{$HINTS ON}
IPCSock:= SDLNet_TCP_Open(ipaddr);
SDLTry(IPCSock <> nil, true);
WriteLnToConsole(msgOK)
end;
procedure CloseIPC;
begin
SDLNet_FreeSocketSet(fds);
SDLNet_TCP_Close(IPCSock);
SDLNet_Quit();
end;
procedure ParseIPCCommand(s: shortstring);
var loTicks: Word;
begin
case s[1] of
'!': begin AddFileLog('Ping? Pong!'); isPonged:= true; end;
'?': SendIPC('!');
'e': ParseCommand(copy(s, 2, Length(s) - 1), true);
'E': OutError(copy(s, 2, Length(s) - 1), true);
'W': OutError(copy(s, 2, Length(s) - 1), false);
'M': ParseCommand('landcheck ' + s, true);
'T': case s[2] of
'L': GameType:= gmtLocal;
'D': GameType:= gmtDemo;
'N': GameType:= gmtNet;
'S': GameType:= gmtSave;
else OutError(errmsgIncorrectUse + ' IPC "T" :' + s[2], true) end;
else
loTicks:= SDLNet_Read16(@s[byte(s[0]) - 1]);
AddCmd(loTicks, s);
AddFileLog('[IPC in] '+s[1]+' ticks '+IntToStr(lastcmd^.loTime));
end
end;
procedure IPCCheckSock;
const ss: shortstring = '';
var i: LongInt;
buf: array[0..255] of byte;
s: shortstring absolute buf;
begin
if IPCSock = nil then
exit;
fds^.numsockets:= 0;
SDLNet_AddSocket(fds, IPCSock);
while SDLNet_CheckSockets(fds, 0) > 0 do
begin
i:= SDLNet_TCP_Recv(IPCSock, @buf[1], 255 - Length(ss));
if i > 0 then
begin
buf[0]:= i;
ss:= ss + s;
while (Length(ss) > 1) and (Length(ss) > byte(ss[1])) do
begin
ParseIPCCommand(copy(ss, 2, byte(ss[1])));
Delete(ss, 1, Succ(byte(ss[1])))
end
end else OutError('IPC connection lost', true)
end;
end;
procedure LoadRecordFromFile(fileName: shortstring);
var f: file;
ss: shortstring = '';
i: LongInt;
buf: array[0..255] of byte;
s: shortstring absolute buf;
begin
uMobile.SaveBegan();
// set RDNLY on file open
filemode:= 0;
{$I-}
assign(f, fileName);
reset(f, 1);
tryDo(IOResult = 0, 'Error opening file ' + fileName, true);
i:= 0; // avoid compiler hints
buf[0]:= 0;
repeat
BlockRead(f, buf[1], 255 - Length(ss), i);
if i > 0 then
begin
buf[0]:= i;
ss:= ss + s;
while (Length(ss) > 1)and(Length(ss) > byte(ss[1])) do
begin
ParseIPCCommand(copy(ss, 2, byte(ss[1])));
Delete(ss, 1, Succ(byte(ss[1])))
end
end
until i = 0;
close(f)
{$I+}
end;
procedure SendStat(sit: TStatInfoType; s: shortstring);
const stc: array [TStatInfoType] of char = 'rDkKHTPsSB';
var buf: shortstring;
begin
buf:= 'i' + stc[sit] + s;
SendIPCRaw(@buf[0], length(buf) + 1)
end;
procedure SendIPC(s: shortstring);
begin
if IPCSock <> nil then
begin
SendEmptyPacketTicks:= 0;
if s[0]>#251 then s[0]:= #251;
SDLNet_Write16(GameTicks, @s[Succ(byte(s[0]))]);
AddFileLog('[IPC out] '+ s[1]);
inc(s[0], 2);
SDLNet_TCP_Send(IPCSock, @s, Succ(byte(s[0])))
end
end;
procedure SendIPCRaw(p: pointer; len: Longword);
begin
if IPCSock <> nil then
begin
SDLNet_TCP_Send(IPCSock, p, len)
end
end;
procedure SendIPCXY(cmd: char; X, Y: SmallInt);
var s: shortstring;
begin
s[0]:= #5;
s[1]:= cmd;
SDLNet_Write16(X, @s[2]);
SDLNet_Write16(Y, @s[4]);
SendIPC(s)
end;
procedure SendIPCTimeInc;
const timeinc: shortstring = '#';
begin
AddFileLog('[IPC out] <time increment>');
SendIPCRaw(@timeinc, 2)
end;
procedure IPCWaitPongEvent;
begin
isPonged:= false;
repeat
IPCCheckSock;
SDL_Delay(1)
until isPonged
end;
procedure SendIPCAndWaitReply(s: shortstring);
begin
SendIPC(s);
SendIPC('?');
IPCWaitPongEvent
end;
procedure SendKeepAliveMessage(Lag: Longword);
begin
inc(SendEmptyPacketTicks, Lag);
if (SendEmptyPacketTicks >= cSendEmptyPacketTime) then
SendIPC('+')
end;
procedure NetGetNextCmd;
var tmpflag: boolean;
s: shortstring;
x16, y16: SmallInt;
begin
tmpflag:= true;
while (headcmd <> nil)
and (tmpflag or (headcmd^.cmd = '#')) // '#' is the only cmd which can be sent within same tick after 'N'
and ((GameTicks = hiTicks shl 16 + headcmd^.loTime)
or (headcmd^.cmd = 's') // for these commands time is not specified
or (headcmd^.cmd = 'h') // seems the hedgewars protocol does not allow remote synced commands
or (headcmd^.cmd = '#')
or (headcmd^.cmd = 'b')
or (headcmd^.cmd = 'F')) do
begin
case headcmd^.cmd of
'+': ; // do nothing - it is just an empty packet
'#': inc(hiTicks);
'L': ParseCommand('+left', true);
'l': ParseCommand('-left', true);
'R': ParseCommand('+right', true);
'r': ParseCommand('-right', true);
'U': ParseCommand('+up', true);
'u': ParseCommand('-up', true);
'D': ParseCommand('+down', true);
'd': ParseCommand('-down', true);
'Z': ParseCommand('+precise', true);
'z': ParseCommand('-precise', true);
'A': ParseCommand('+attack', true);
'a': ParseCommand('-attack', true);
'S': ParseCommand('switch', true);
'j': ParseCommand('ljump', true);
'J': ParseCommand('hjump', true);
',': ParseCommand('skip', true);
'c': begin
s:= copy(headcmd^.str, 2, Pred(headcmd^.len));
ParseCommand('gencmd ' + s, true);
end;
's': begin
s:= copy(headcmd^.str, 2, Pred(headcmd^.len));
ParseCommand('chatmsg ' + s, true);
WriteLnToConsole(s)
end;
'b': begin
s:= copy(headcmd^.str, 2, Pred(headcmd^.len));
ParseCommand('chatmsg '#4 + s, true);
WriteLnToConsole(s)
end;
// TODO: deprecate 'F'
'F': ParseCommand('teamgone ' + copy(headcmd^.str, 2, Pred(headcmd^.len)), true);
'N': begin
tmpflag:= false;
AddFileLog('got cmd "N": time '+IntToStr(hiTicks shl 16 + headcmd^.loTime))
end;
'p': begin
x16:= SDLNet_Read16(@(headcmd^.X));
y16:= SDLNet_Read16(@(headcmd^.Y));
doPut(x16, y16, false)
end;
'P': begin
// these are equations solved for CursorPoint
// SDLNet_Read16(@(headcmd^.X)) == CursorPoint.X - WorldDx;
// SDLNet_Read16(@(headcmd^.Y)) == cScreenHeight - CursorPoint.Y - WorldDy;
if not (CurrentTeam^.ExtDriven and bShowAmmoMenu) then
begin
CursorPoint.X:= SmallInt(SDLNet_Read16(@(headcmd^.X))) + WorldDx;
CursorPoint.Y:= cScreenHeight - SmallInt(SDLNet_Read16(@(headcmd^.Y))) - WorldDy
end
end;
'w': ParseCommand('setweap ' + headcmd^.str[2], true);
't': ParseCommand('taunt ' + headcmd^.str[2], true);
'h': ParseCommand('hogsay ' + copy(headcmd^.str, 2, Pred(headcmd^.len)), true);
'1'..'5': ParseCommand('timer ' + headcmd^.cmd, true);
#128..char(128 + cMaxSlotIndex): ParseCommand('slot ' + char(byte(headcmd^.cmd) - 79), true)
else
OutError('Unexpected protocol command: ' + headcmd^.cmd, True)
end;
RemoveCmd
end;
if (headcmd <> nil) and tmpflag and (not CurrentTeam^.hasGone) then
TryDo(GameTicks < hiTicks shl 16 + headcmd^.loTime,
'oops, queue error. in buffer: ' + headcmd^.cmd +
' (' + IntToStr(GameTicks) + ' > ' +
IntToStr(hiTicks shl 16 + headcmd^.loTime) + ')',
true);
isInLag:= (headcmd = nil) and tmpflag and (not CurrentTeam^.hasGone);
if isInLag then fastUntilLag:= false
end;
procedure chFatalError(var s: shortstring);
begin
SendIPC('E' + s);
end;
procedure doPut(putX, putY: LongInt; fromAI: boolean);
begin
if CheckNoTeamOrHH or isPaused then exit;
bShowFinger:= false;
if not CurrentTeam^.ExtDriven and bShowAmmoMenu then
begin
bSelected:= true;
exit
end;
with CurrentHedgehog^.Gear^,
CurrentHedgehog^ do
if (State and gstHHChooseTarget) <> 0 then
begin
isCursorVisible:= false;
if not CurrentTeam^.ExtDriven then
begin
if fromAI then
begin
TargetPoint.X:= putX;
TargetPoint.Y:= putY
end else
begin
TargetPoint.X:= CursorPoint.X - WorldDx;
TargetPoint.Y:= cScreenHeight - CursorPoint.Y - WorldDy;
end;
SendIPCXY('p', TargetPoint.X, TargetPoint.Y);
end
else
begin
TargetPoint.X:= putX;
TargetPoint.Y:= putY
end;
AddFileLog('put: ' + inttostr(TargetPoint.X) + ', ' + inttostr(TargetPoint.Y));
State:= State and not gstHHChooseTarget;
if (Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AttackingPut) <> 0 then
Message:= Message or (gmAttack and InputMask);
end
else
if CurrentTeam^.ExtDriven then
OutError('got /put while not being in choose target mode', false)
end;
procedure initModule;
begin
RegisterVariable('fatal', vtCommand, @chFatalError, true );
IPCSock:= nil;
headcmd:= nil;
lastcmd:= nil;
isPonged:= false; // was const
hiTicks:= 0;
SendEmptyPacketTicks:= 0;
end;
procedure freeModule;
begin
end;
end.