gameServer/OfficialServer/extdbinterface.hs
author Zorg <zorgiepoo@gmail.com>
Wed, 08 Jun 2011 03:36:54 -0400
changeset 5229 148d581b17ab
parent 4982 3572eaf14340
child 6040 a740069c21e3
permissions -rw-r--r--
Attempt to fix issue #125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.

{-# LANGUAGE ScopedTypeVariables, OverloadedStrings #-}

module Main where

import Prelude hiding (catch)
import Control.Monad
import Control.Exception
import System.IO
import Data.Maybe
import Database.HDBC
import Database.HDBC.MySQL
--------------------------
import CoreTypes


dbQueryAccount =
    "SELECT users.pass, users_roles.rid FROM users LEFT JOIN users_roles ON users.uid = users_roles.uid WHERE users.name = ?"

dbQueryStats =
    "UPDATE gameserver_stats SET players = ?, rooms = ?, last_update = UNIX_TIMESTAMP()"

dbInteractionLoop dbConn = forever $ do
    q <- liftM read getLine
    hPutStrLn stderr $ show q

    case q of
        CheckAccount clId clUid clNick _ -> do
                statement <- prepare dbConn dbQueryAccount
                execute statement [SqlByteString clNick]
                passAndRole <- fetchRow statement
                finish statement
                let response = 
                        if isJust passAndRole then
                        (
                            clId,
                            clUid,
                            HasAccount
                                (fromSql . head . fromJust $ passAndRole)
                                (fromSql (last . fromJust $ passAndRole) == Just (3 :: Int))
                        )
                        else
                        (clId, clUid, Guest)
                print response
                hFlush stdout

        SendStats clients rooms ->
                run dbConn dbQueryStats [SqlInt32 $ fromIntegral clients, SqlInt32 $ fromIntegral rooms] >> return ()


dbConnectionLoop mySQLConnectionInfo =
    Control.Exception.handle (\(e :: IOException) -> hPutStrLn stderr $ show e) $ handleSqlError $
        bracket
            (connectMySQL mySQLConnectionInfo)
            disconnect
            dbInteractionLoop


--processRequest :: DBQuery -> IO String
--processRequest (CheckAccount clId clUid clNick clHost) = return $ show (clclId, clUid, Guest)

main = do
        dbHost <- getLine
        dbName <- getLine
        dbLogin <- getLine
        dbPassword <- getLine

        let mySQLConnectInfo = defaultMySQLConnectInfo {mysqlHost = dbHost, mysqlDatabase = dbName, mysqlUser = dbLogin, mysqlPassword = dbPassword}

        dbConnectionLoop mySQLConnectInfo