QTfrontend/binds.h
author Wuzzy <almikes@aol.com>
Mon, 02 Oct 2017 15:43:45 +0200
changeset 12635 11f5fe0407e5
parent 11046 47a8c19ecb60
child 12995 8dd95c095882
permissions -rw-r--r--
Use generic team names for non-themed random teams; add a bunch of more random team names First team name list in types.ini are considered to be generic. If the random team generator decides to use hats not taken from types.ini, it only uses a generic team name, not one of the other themed team names.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef BINDS_H
#define BINDS_H

#include <QString>

#ifdef VIDEOREC
#define BINDS_NUMBER 47
#else
#define BINDS_NUMBER 46
#endif

struct BindAction
{
    QString action;
    QString strbind;
    const char * name;
    const char * category;
    const char * description;
};

extern const BindAction cbinds[BINDS_NUMBER];

#endif // BINDS_H