Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
Because weapons like cluster bomb could trigger it in a single turn otherwise.
The idea is the same hog must be hit across multiple turns.
extern crate physfs;
use physfs::PhysFSContext;
mod directory;
// from project_root
const PATH_TO_HERE: &'static str = "tests/";
//#[test]
fn test_create_physfs_context() {
let _c = PhysFSContext::new().unwrap();
assert!(PhysFSContext::is_init());
}