project_files/Android-build/SDL-android-project/jni/SDL_mixer/Android.mk
author Wuzzy <Wuzzy2@mail.ru>
Wed, 14 Mar 2018 15:19:08 +0100
changeset 13202 0bc5f618ca7c
parent 10017 de822cd3df3a
permissions -rw-r--r--
Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel AmmoSchemeModel was a misleading name, this class was actually used only for game schemes.

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := SDL_mixer

LOCAL_C_INCLUDES := \
    $(LOCAL_PATH)/.. \
    $(LOCAL_PATH)/../SDL/include \
    $(LOCAL_PATH)/../mikmod/include \

LOCAL_CFLAGS := -DWAV_MUSIC -DOGG_MUSIC -DOGG_USE_TREMOR -DMOD_MUSIC

LOCAL_SRC_FILES := $(notdir $(filter-out %/playmus.c %/playwave.c, $(wildcard $(LOCAL_PATH)/*.c)))

LOCAL_SHARED_LIBRARIES := SDL mikmod

include $(BUILD_SHARED_LIBRARY)