Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
AmmoSchemeModel was a misleading name, this class was actually used only for game schemes.
/* Sort.h */
#ifndef __7Z_Sort_H
#define __7Z_Sort_H
#include "Types.h"
void HeapSort(UInt32 *p, UInt32 size);
/* void HeapSortRef(UInt32 *p, UInt32 *vals, UInt32 size); */
#endif