Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
AmmoSchemeModel was a misleading name, this class was actually used only for game schemes.
/* BranchARMThumb.h */
#ifndef __BRANCH_ARM_THUMB_H
#define __BRANCH_ARM_THUMB_H
#include "BranchTypes.h"
UInt32 ARMThumb_Convert(Byte *data, UInt32 size, UInt32 nowPos, int encoding);
#endif