TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Warning: This commit _might_ invalidate past records, but I'm not sure if
this is actually the case. Note that only the eliminiation part of the
script is touched, not the actual race logic.
Even if records are actually broken by this, I and sheepluva have decided that
it's more imporant to fix this very, VERY stupid and old bug than to preserve
records.
# Find liblua
#
# Once done this will define
# LUA_FOUND - system has Lua
# LUA_INCLUDE_DIR - the Lua include directory
# LUA_LIBRARY - The library needed to use Lua
# Copyright (c) 2013, Vittorio Giovara <vittorio.giovara@gmail.com>
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
include(FindPackageHandleStandardArgs)
find_path(LUA_INCLUDE_DIR lua.h
PATHS /usr/include /usr/local/include /usr/pkg/include
PATH_SUFFIXES lua5.1 lua51 lua-5.1)
find_library(LUA_LIBRARY NAMES lua51 lua5.1 lua-5.1 lua
PATHS /lib /usr/lib /usr/local/lib /usr/pkg/lib)
find_package_handle_standard_args(Lua DEFAULT_MSG LUA_LIBRARY LUA_INCLUDE_DIR)
mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARY)