hedgewars/uCommands.pas
author dag10
Sun, 27 Jan 2013 20:17:30 -0500
changeset 8453 06541556df53
parent 7850 fcbb024090a4
child 8498 eecadca7db50
permissions -rw-r--r--
Reorganized layout and appearance of rooms list page. Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was. Removed dotted rectangle around selected cell in rooms list. Removed bug where gamecfgwidget would be in master mode when joining a game as a slave. Can now join selected room when return is pressed. Can also move room selection while room search box has focus.

(*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 *)

{$INCLUDE "options.inc"}

unit uCommands;

interface

var isDeveloperMode: boolean;
var isExternalSource: boolean;
type TCommandHandler = procedure (var params: shortstring);

procedure initModule;
procedure freeModule;
procedure RegisterVariable(Name: shortstring; p: TCommandHandler; Trusted: boolean; Rand: boolean);
procedure RegisterVariable(Name: shortstring; p: TCommandHandler; Trusted: boolean);
procedure ParseCommand(CmdStr: shortstring; TrustedSource: boolean); inline;
procedure ParseCommand(CmdStr: shortstring; TrustedSource, ExternalSource: boolean);
procedure ParseTeamCommand(s: shortstring);
procedure StopMessages(Message: Longword);

implementation
uses uConsts, uVariables, uConsole, uUtils, uDebug, SDLh;

type  PVariable = ^TVariable;
    TVariable = record
        Next: PVariable;
        Name: string[15];
        Handler: TCommandHandler;
        Trusted, Rand: boolean;
        end;

var Variables: PVariable;

procedure RegisterVariable(Name: shortstring; p: TCommandHandler; Trusted: boolean);
begin
RegisterVariable(Name, p, Trusted, false);
end;
procedure RegisterVariable(Name: shortstring; p: TCommandHandler; Trusted: boolean; Rand: boolean);
var
    value: PVariable;
begin
New(value);
TryDo(value <> nil, 'RegisterVariable: value = nil', true);
FillChar(value^, sizeof(TVariable), 0);
value^.Name:= Name;
value^.Handler:= p;
value^.Trusted:= Trusted;
value^.Rand:= Rand;

if Variables = nil then
    Variables:= value
else
    begin
    value^.Next:= Variables;
    Variables:= value
    end;
end;


procedure ParseCommand(CmdStr: shortstring; TrustedSource: boolean); inline;
begin
    ParseCommand(CmdStr, TrustedSource, false)
end;

procedure ParseCommand(CmdStr: shortstring; TrustedSource, ExternalSource: boolean);
var s: shortstring;
    t: PVariable;
    c: char;
begin
isExternalSource:= ExternalSource or ((CurrentTeam <> nil) and CurrentTeam^.ExtDriven);
//WriteLnToConsole(CmdStr);
if CmdStr[0]=#0 then
    exit;
c:= CmdStr[1];
if (c = '/') or (c = '$') then
    Delete(CmdStr, 1, 1);
s:= '';
SplitBySpace(CmdStr, s);
AddFileLog('[Cmd] ' + CmdStr + ' (' + inttostr(length(s)) + ')');

t:= Variables;
while t <> nil do
    begin
    if t^.Name = CmdStr then
        begin
        if TrustedSource or t^.Trusted then
            begin
            if t^.Rand and (not CheckNoTeamOrHH) then 
                CheckSum:= CheckSum xor LongWord(SDLNet_Read32(@CmdStr)) xor LongWord(s[0]) xor GameTicks;
            t^.Handler(s);
            end;
        exit
        end
    else
        t:= t^.Next
    end;
case c of
    '$': WriteLnToConsole(errmsgUnknownVariable + ': "$' + CmdStr + '"')
    else
        WriteLnToConsole(errmsgUnknownCommand  + ': "/' + CmdStr + '"') end
end;

procedure ParseTeamCommand(s: shortstring);
var Trusted: boolean;
begin
Trusted:= (CurrentTeam <> nil)
          and (not CurrentTeam^.ExtDriven)
          and (CurrentHedgehog^.BotLevel = 0);
ParseCommand(s, Trusted);
if (CurrentTeam <> nil) and (not CurrentTeam^.ExtDriven) and (ReadyTimeLeft > 1) then
    ParseCommand('gencmd R', true)
end;



procedure StopMessages(Message: Longword);
begin
if (Message and gmLeft) <> 0 then
    ParseCommand('/-left', true)
else if (Message and gmRight) <> 0 then
    ParseCommand('/-right', true) 
else if (Message and gmUp) <> 0 then
    ParseCommand('/-up', true)
else if (Message and gmDown) <> 0 then
    ParseCommand('/-down', true)
else if (Message and gmAttack) <> 0 then
    ParseCommand('/-attack', true)
end;

procedure initModule;
begin
    Variables:= nil;
    isDeveloperMode:= true;
end;

procedure freeModule;
var t, tt: PVariable;
begin
    tt:= Variables;
    Variables:= nil;
    while tt <> nil do
    begin
        t:= tt;
        tt:= tt^.Next;
        Dispose(t)
    end;
end;

end.