gameServer/HWProtoCore.hs
author dag10
Sun, 27 Jan 2013 20:17:30 -0500
changeset 8453 06541556df53
parent 8403 fbc6e7602e05
child 8478 d12531f09d59
permissions -rw-r--r--
Reorganized layout and appearance of rooms list page. Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was. Removed dotted rectangle around selected cell in rooms list. Removed bug where gamecfgwidget would be in master mode when joining a game as a slave. Can now join selected room when return is pressed. Can also move room selection while room search box has focus.

{-# LANGUAGE OverloadedStrings #-}
module HWProtoCore where

import Control.Monad.Reader
import Data.Maybe
import qualified Data.ByteString.Char8 as B
import qualified Data.List as L
--------------------------------------
import CoreTypes
import Actions
import HWProtoNEState
import HWProtoLobbyState
import HWProtoInRoomState
import HandlerUtils
import RoomsAndClients
import Utils

handleCmd, handleCmd_loggedin :: CmdHandler


handleCmd ["PING"] = answerClient ["PONG"]


handleCmd ("QUIT" : xs) = return [ByeClient msg]
    where
        msg = if not $ null xs then head xs else loc "bye"


handleCmd ["PONG"] = do
    cl <- thisClient
    if pingsQueue cl == 0 then
        return [ProtocolError "Protocol violation"]
        else
        return [ModifyClient (\c -> c{pingsQueue = pingsQueue c - 1})]

handleCmd ("CMD" : params) =
    let c = concatMap B.words params in
        if not $ null c then
            h $ (upperCase . head $ c) : tail c
            else
            return []
    where
        h ["DELEGATE", n] = handleCmd ["DELEGATE", n]
        h ["STATS"] = handleCmd ["STATS"]
        h c = return [Warning . B.concat . L.intersperse " " $ "Unknown cmd" : c]

handleCmd cmd = do
    (ci, irnc) <- ask
    if logonPassed (irnc `client` ci) then
        handleCmd_loggedin cmd
        else
        handleCmd_NotEntered cmd


handleCmd_loggedin ["INFO", asknick] = do
    (_, rnc) <- ask
    maybeClientId <- clientByNick asknick
    isAdminAsking <- liftM isAdministrator thisClient
    let noSuchClient = isNothing maybeClientId
    let clientId = fromJust maybeClientId
    let cl = rnc `client` fromJust maybeClientId
    let roomId = clientRoom rnc clientId
    let clRoom = room rnc roomId
    let roomMasterSign = if isMaster cl then "@" else ""
    let adminSign = if isAdministrator cl then "@" else ""
    let rInfo = if roomId /= lobbyId then B.concat [roomMasterSign, "room ", name clRoom] else adminSign `B.append` "lobby"
    let roomStatus = if isJust $ gameInfo clRoom then
            if teamsInGame cl > 0 then "(playing)" else "(spectating)"
            else
            ""
    let hostStr = if isAdminAsking then host cl else cutHost $ host cl
    if noSuchClient then
        return []
        else
        answerClient [
            "INFO",
            nick cl,
            B.concat ["[", hostStr, "]"],
            protoNumber2ver $ clientProto cl,
            B.concat ["[", rInfo, "]", roomStatus]
            ]


handleCmd_loggedin cmd = do
    (ci, rnc) <- ask
    if clientRoom rnc ci == lobbyId then
        handleCmd_lobby cmd
        else
        handleCmd_inRoom cmd