Remove 2 unused number tags in Construction Mode GUI
These numbers are shown aside the power tag, but the numbers never change.
They don't serve any purpose and are just visual clutter and annoying, since
they partially overlap.
They are probably a leftover from copying code over from other scripts.
With this changeset, only the power and turn time are left visible, as it is
supposed to.
Name: hedgewars-server
Version: 0.1
Synopsis: hedgewars server
Description: hedgewars server
Homepage: http://www.hedgewars.org/
License: GPL-2
Author: unC0Rr
Maintainer: a.korotaev@hedgewars.org
Category: Game
Build-type: Simple
Cabal-version: >=1.10
Executable hedgewars-server
main-is: hedgewars-server.hs
default-language: Haskell2010
-- Don't forget to update INSTALL.md when you change these dependencies!
Build-depends:
base >= 4.8,
containers,
vector,
bytestring,
network >= 2.3,
random,
time,
mtl >= 2,
sandi,
hslogger,
process,
deepseq,
utf8-string,
SHA,
entropy,
zlib >= 0.5.3 && < 0.6,
regex-tdfa
if !os(windows)
build-depends: unix
ghc-options: -O2