QTfrontend/ui/page/pageplayrecord.h
author Wuzzy <Wuzzy2@mail.ru>
Mon, 13 Nov 2017 22:14:45 +0100
changeset 12841 8610462e3d33
parent 11824 7642955690bc
permissions -rw-r--r--
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef PLAYRECORDPAGE_H
#define PLAYRECORDPAGE_H

#include <QDir>

#include "AbstractPage.h"

class QPushButton;
class QListWidget;

class PagePlayDemo : public AbstractPage
{
        Q_OBJECT

    public:
        enum RecordType
        {
            RT_Demo,
            RT_Save
        };

        PagePlayDemo(QWidget* parent = 0);

        void FillFromDir(RecordType rectype);
        bool isSave();

        QPushButton *BtnPlayDemo;
        QPushButton *BtnRenameRecord;
        QPushButton *BtnRemoveRecord;
        QListWidget *DemosList;

    public slots:
        void refresh();

    private:
        QLayout * bodyLayoutDefinition();
        QLayout * footerLayoutDefinition();
        void connectSignals();

        RecordType recType;

    private slots:
        void renameRecord();
        void removeRecord();
};


#endif // PLAYRECORDPAGE_H