--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/rust/hwrunner/src/main.rs Wed Jul 31 23:14:27 2019 +0200
@@ -0,0 +1,108 @@
+use glutin::{
+ dpi, ContextTrait, DeviceEvent, ElementState, Event, EventsLoop, GlProfile, GlRequest,
+ MouseButton, MouseScrollDelta, WindowEvent, WindowedContext,
+};
+
+use hedgewars_engine::instance::EngineInstance;
+
+use integral_geometry::Point;
+use std::time::Duration;
+
+fn init(event_loop: &EventsLoop, size: dpi::LogicalSize) -> WindowedContext {
+ use glutin::{ContextBuilder, WindowBuilder};
+
+ let window = WindowBuilder::new()
+ .with_title("hwengine")
+ .with_dimensions(size);
+
+ let cxt = ContextBuilder::new()
+ .with_gl(GlRequest::Latest)
+ .with_gl_profile(GlProfile::Core)
+ .build_windowed(window, &event_loop)
+ .ok()
+ .unwrap();
+
+ unsafe {
+ cxt.make_current().unwrap();
+ gl::load_with(|ptr| cxt.get_proc_address(ptr) as *const _);
+
+ if let Some(sz) = cxt.get_inner_size() {
+ let phys = sz.to_physical(cxt.get_hidpi_factor());
+
+ gl::Viewport(0, 0, phys.width as i32, phys.height as i32);
+ }
+ }
+
+ cxt
+}
+
+fn main() {
+ let mut event_loop = EventsLoop::new();
+ let (w, h) = (1024.0, 768.0);
+ let window = init(&event_loop, dpi::LogicalSize::new(w, h));
+
+ let mut engine = EngineInstance::new();
+ engine.world.create_renderer(w as u16, h as u16);
+
+ let mut dragging = false;
+
+ use std::time::Instant;
+
+ let mut now = Instant::now();
+ let mut update = Instant::now();
+
+ let mut is_running = true;
+ while is_running {
+ let curr = Instant::now();
+ let delta = curr - now;
+ now = curr;
+ let ms = delta.as_secs() as f64 * 1000.0 + delta.subsec_millis() as f64;
+ window.set_title(&format!("hwengine {:.3}ms", ms));
+
+ if update.elapsed() > Duration::from_millis(10) {
+ update = curr;
+ engine.world.step()
+ }
+
+ event_loop.poll_events(|event| match event {
+ Event::WindowEvent { event, .. } => match event {
+ WindowEvent::CloseRequested => {
+ is_running = false;
+ }
+ WindowEvent::MouseInput { button, state, .. } => {
+ if let MouseButton::Right = button {
+ dragging = state == ElementState::Pressed;
+ }
+ }
+
+ WindowEvent::MouseWheel { delta, .. } => {
+ let zoom_change = match delta {
+ MouseScrollDelta::LineDelta(x, y) => y as f32 * 0.1f32,
+ MouseScrollDelta::PixelDelta(delta) => {
+ let physical = delta.to_physical(window.get_hidpi_factor());
+ physical.y as f32 * 0.1f32
+ }
+ };
+ engine.world.move_camera(Point::ZERO, zoom_change);
+ }
+ _ => (),
+ },
+ Event::DeviceEvent { event, .. } => match event {
+ DeviceEvent::MouseMotion { delta } => {
+ if dragging {
+ engine
+ .world
+ .move_camera(Point::new(delta.0 as i32, delta.1 as i32), 0.0)
+ }
+ }
+ _ => {}
+ },
+ _ => (),
+ });
+
+ unsafe { window.make_current().unwrap() };
+
+ engine.render();
+ window.swap_buffers().unwrap();
+ }
+}