--- a/cocoaTouch/GameConfigViewController.m Thu Jun 17 11:42:23 2010 -0400
+++ b/cocoaTouch/GameConfigViewController.m Thu Jun 17 19:57:51 2010 +0200
@@ -11,6 +11,7 @@
#import "CommodityFunctions.h"
#import "MapConfigViewController.h"
#import "TeamConfigViewController.h"
+#import "SchemeWeaponConfigViewController.h"
@implementation GameConfigViewController
@@ -31,7 +32,8 @@
withObject:nil
afterDelay:0.25];
break;
-
+ default:
+ break;
}
}
@@ -43,23 +45,26 @@
// this init here is just aestetic as this controller was already set up in viewDidLoad
if (mapConfigViewController == nil) {
mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil];
- [mapConfigViewController viewWillAppear:NO];
}
activeController = mapConfigViewController;
break;
case 1:
if (teamConfigViewController == nil) {
teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStyleGrouped];
- // this message is compulsory otherwise the team table won't be loaded at all
- [teamConfigViewController viewWillAppear:NO];
+ // this message is compulsory otherwise the table won't be loaded at all
}
activeController = teamConfigViewController;
break;
case 2:
-
+ if (schemeWeaponConfigViewController == nil) {
+ schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped];
+ }
+ activeController = schemeWeaponConfigViewController;
break;
}
+ // this message is compulsory otherwise the table won't be loaded at all
+ [activeController viewWillAppear:NO];
[self.view addSubview:activeController.view];
}
@@ -110,7 +115,10 @@
mapConfigViewController.mapGenCommand,@"mapgen_command",
mapConfigViewController.mazeSizeCommand,@"mazesize_command",
mapConfigViewController.themeCommand,@"theme_command",
- teamConfigViewController.listOfSelectedTeams,@"teams_list",nil];
+ teamConfigViewController.listOfSelectedTeams,@"teams_list",
+ schemeWeaponConfigViewController.selectedScheme,@"scheme",
+ schemeWeaponConfigViewController.selectedWeapon,@"weapon",
+ nil];
[dict writeToFile:GAMECONFIG_FILE() atomically:YES];
[dict release];
@@ -121,11 +129,18 @@
-(void) viewDidLoad {
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
- mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPad" bundle:nil];
- teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStylePlain];
+ if (mapConfigViewController == nil)
+ mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPad" bundle:nil];
+ if (teamConfigViewController == nil)
+ teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStylePlain];
teamConfigViewController.view.frame = CGRectMake(0, 224, 300, 500);
teamConfigViewController.view.backgroundColor = [UIColor clearColor];
[mapConfigViewController.view addSubview:teamConfigViewController.view];
+ if (schemeWeaponConfigViewController == nil)
+ schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped];
+ schemeWeaponConfigViewController.view.frame = CGRectMake(362, 224, 300, 500);
+ schemeWeaponConfigViewController.view.backgroundColor = [UIColor clearColor];
+ [mapConfigViewController.view addSubview:schemeWeaponConfigViewController.view];
} else
mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil];
activeController = mapConfigViewController;
@@ -138,6 +153,7 @@
-(void) viewWillAppear:(BOOL)animated {
[mapConfigViewController viewWillAppear:animated];
[teamConfigViewController viewWillAppear:animated];
+ [schemeWeaponConfigViewController viewWillAppear:animated];
// ADD other controllers here
[super viewWillAppear:animated];
@@ -146,6 +162,7 @@
-(void) viewDidAppear:(BOOL)animated {
[mapConfigViewController viewDidAppear:animated];
[teamConfigViewController viewDidAppear:animated];
+ [schemeWeaponConfigViewController viewDidAppear:animated];
[super viewDidAppear:animated];
}
@@ -157,24 +174,26 @@
mapConfigViewController = nil;
if (teamConfigViewController.view.superview == nil)
teamConfigViewController = nil;
+ if (schemeWeaponConfigViewController.view.superview == nil)
+ schemeWeaponConfigViewController = nil;
activeController = nil;
MSG_MEMCLEAN();
}
-
-(void) viewDidUnload {
activeController = nil;
mapConfigViewController = nil;
teamConfigViewController = nil;
+ schemeWeaponConfigViewController = nil;
[super viewDidUnload];
MSG_DIDUNLOAD();
}
-
-(void) dealloc {
[activeController release];
[mapConfigViewController release];
[teamConfigViewController release];
+ [schemeWeaponConfigViewController release];
[super dealloc];
}