--- a/hedgewars/uMobile.pas Mon Apr 25 02:25:25 2011 +0200
+++ b/hedgewars/uMobile.pas Mon Apr 25 06:38:59 2011 +0200
@@ -24,10 +24,10 @@
{$IFDEF IPHONEOS}
(* iOS calls written in ObjcExports.m *)
procedure clearView; cdecl; external;
-procedure startSpinning; cdecl; external;
-procedure stopSpinning; cdecl; external;
-procedure replayBegan; cdecl; external;
-procedure replayFinished; cdecl; external;
+procedure startSpinningProgress; cdecl; external;
+procedure stopSpinningProgress; cdecl; external;
+procedure saveBeganSynching; cdecl; external;
+procedure saveFinishedSynching; cdecl; external;
procedure setGameRunning(arg: boolean); cdecl; external;
procedure updateVisualsNewTurn; cdecl; external;
function isApplePhone: Boolean; cdecl; external;
@@ -36,12 +36,12 @@
function isPhone: Boolean; inline;
procedure performRumble; inline;
-procedure AddProgress; inline;
-procedure FinishProgress; inline;
+procedure GameLoading; inline;
+procedure GameLoaded; inline;
procedure AmmoUpdate; // don't inline
procedure NewTurnBeginning; inline;
-procedure SaveBeganSynching; inline;
-procedure SaveFinishedSynching; inline;
+procedure SaveBegan; inline;
+procedure SaveFinished; inline;
implementation
uses uVariables;
@@ -62,17 +62,17 @@
{$ENDIF}
end;
-procedure AddProgress; inline;
+procedure GameLoading; inline;
begin
{$IFDEF IPHONEOS}
- startSpinning();
+ startSpinningProgress();
{$ENDIF}
end;
-procedure FinishProgress; inline;
+procedure GameLoaded; inline;
begin
{$IFDEF IPHONEOS}
- stopSpinning();
+ stopSpinningProgress();
{$ENDIF}
end;
@@ -95,17 +95,17 @@
AmmoUpdate();
end;
-procedure SaveBeganSynching; inline;
+procedure SaveBegan; inline;
begin
{$IFDEF IPHONEOS}
- replayBegan();
+ saveBeganSynching();
{$ENDIF}
end;
-procedure SaveFinishedSynching; inline;
+procedure SaveFinished; inline;
begin
{$IFDEF IPHONEOS}
- replayFinished();
+ saveFinishedSynching();
{$ENDIF}
end;