--- a/hedgewars/uStore.pas Sun Dec 30 15:24:02 2007 +0000
+++ b/hedgewars/uStore.pas Sun Dec 30 16:19:41 2007 +0000
@@ -24,8 +24,7 @@
procedure StoreInit;
procedure StoreLoad;
procedure StoreRelease;
-procedure DrawGear(Stuff : TStuff; X, Y: LongInt; Surface: PSDL_Surface);
-procedure DrawSpriteFromRect(r: TSDL_Rect; X, Y, Height, Position: LongInt; Surface: PSDL_Surface);
+procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt; Surface: PSDL_Surface);
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt; Surface: PSDL_Surface);
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt; Surface: PSDL_Surface);
procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source, Surface: PSDL_Surface);
@@ -60,17 +59,6 @@
TryDo(SDL_SetColorKey( StoreSurface, SDL_SRCCOLORKEY or SDL_RLEACCEL, 0) = 0, errmsgTransparentSet, true);
end;
-procedure LoadToSurface(Filename: String; Surface: PSDL_Surface; X, Y: LongInt);
-var tmpsurf: PSDL_Surface;
- rr: TSDL_Rect;
-begin
- tmpsurf:= LoadImage(Filename, false, true, false);
- rr.x:= X;
- rr.y:= Y;
- SDL_UpperBlit(tmpsurf, nil, Surface, @rr);
- SDL_FreeSurface(tmpsurf);
-end;
-
procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
var r: TSDL_Rect;
begin
@@ -125,8 +113,7 @@
end;
procedure StoreLoad;
-var i: TStuff;
- ii: TSprite;
+var ii: TSprite;
fi: THWFont;
s: string;
tmpsurf: PSDL_Surface;
@@ -197,20 +184,14 @@
end;
procedure LoadGraves;
- var t, l: LongInt;
+ var t: LongInt;
begin
- l:= 512;
for t:= 0 to Pred(TeamsCount) do
if TeamsArray[t] <> nil then
with TeamsArray[t]^ do
begin
- dec(l, 32);
if GraveName = '' then GraveName:= 'Simple';
- LoadToSurface(Pathz[ptGraves] + '/' + GraveName, StoreSurface, l, 512);
- GraveRect.x:= l;
- GraveRect.y:= 512;
- GraveRect.w:= 32;
- GraveRect.h:= 256;
+ GraveSurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, false, true, true);
end
end;
@@ -276,10 +257,6 @@
GetExplosionBorderColor;
AddProgress;
-for i:= Low(TStuff) to High(TStuff) do
- LoadToSurface(Pathz[StuffLoadData[i].Path] + '/' + StuffLoadData[i].FileName, StoreSurface, StuffPoz[i].x, StuffPoz[i].y);
-
-AddProgress;
WriteNames(fnt16);
MakeCrossHairs;
LoadGraves;
@@ -329,16 +306,11 @@
end;
end;
-procedure DrawGear(Stuff: TStuff; X, Y: LongInt; Surface: PSDL_Surface);
-begin
-DrawFromRect(X, Y, @StuffPoz[Stuff], StoreSurface, Surface)
-end;
-
-procedure DrawSpriteFromRect(r: TSDL_Rect; X, Y, Height, Position: LongInt; Surface: PSDL_Surface);
+procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt; Surface: PSDL_Surface);
begin
r.y:= r.y + Height * Position;
r.h:= Height;
-DrawFromRect(X, Y, @r, StoreSurface, Surface)
+DrawFromRect(X, Y, @r, SpritesData[Sprite].Surface, Surface)
end;
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt; Surface: PSDL_Surface);