--- a/QTfrontend/util/namegen.cpp Sat Sep 23 09:12:35 2017 +0200
+++ b/QTfrontend/util/namegen.cpp Sat Sep 23 09:35:45 2017 +0200
@@ -101,10 +101,6 @@
hh.Hat = TypesHatnames[kind][rand()%(TypesHatnames[kind].size())];
team.setHedgehog(i,hh);
}
- else if (mode == HWNamegen::rtmHats)
- {
- HWNamegen::teamRandomHat(team,i);
- }
// there is a chance that this hog has the same hat as the previous one
// let's reuse the hat-specific dict in this case
@@ -121,6 +117,24 @@
}
+// Set random hats for entire team
+void HWNamegen::teamRandomHats(HWTeam & team, bool withDLC)
+{
+ // 50% chance that all hogs are set to the same hat.
+ // 50% chance that each hog gets a random head individually.
+
+ bool sameHogs = (rand()%2) == 0;
+ for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
+ {
+ HWHog hh = team.hedgehog(i);
+ if (sameHogs and i > 0)
+ hh.Hat = team.hedgehog(i-1).Hat;
+ else
+ hh.Hat = getRandomHat(withDLC);
+ team.setHedgehog(i, hh);
+ }
+}
+
void HWNamegen::teamRandomHat(HWTeam & team, const int HedgehogNumber, bool withDLC)
{
HWHog hh = team.hedgehog(HedgehogNumber);