--- a/hedgewars/uGearsHedgehog.pas Tue Jul 10 17:11:31 2018 +0200
+++ b/hedgewars/uGearsHedgehog.pas Tue Jul 10 18:00:04 2018 +0200
@@ -493,7 +493,7 @@
newGear^.Target.X:= TargetPoint.X;
newGear^.Target.Y:= TargetPoint.Y
end;
- if (newGear <> nil) and (newGear^.CollisionMask and lfCurrentHog <> 0) then newGear^.CollisionMask:= newGear^.CollisionMask and (not lfCurrentHog);
+ if (newGear <> nil) and (newGear^.CollisionMask and lfCurHogCrate <> 0) then newGear^.CollisionMask:= newGear^.CollisionMask and (not lfCurHogCrate);
// Clear FollowGear if using on a rope/parachute/saucer etc so focus stays with the hog's movement
if altUse then