--- a/hedgewars/uGearsHedgehog.pas Fri Oct 05 16:49:17 2018 +0200
+++ b/hedgewars/uGearsHedgehog.pas Fri Oct 05 17:27:12 2018 +0200
@@ -393,14 +393,16 @@
newGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtSniperRifleShot, 0, xx * _0_5, yy * _0_5, 0);
end;
amDynamite: newGear:= AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtDynamite, 0, SignAs(_0_03, dX), _0, 5000);
- amDuck: begin
- // Does duck spawn inside water?
+ amCreeper: begin
+ // TODO: Implement proper creeper spawning code. This is still the old rubber duck code.
+
+ // Does it spawn inside water?
if (LeftX > hwRound(Gear^.X) - Gear^.Karma) or (RightX < hwRound(Gear^.X) + Gear^.Karma) or (cWaterLine < hwRound(Gear^.Y) + Gear^.Karma) then
PlaySound(sndDroplet2)
else
- // Duck spawned in air, normal drop sound
- PlaySound(sndDuckDrop);
- newGear:= AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtDuck, 0, SignAs(_0_03, dX), _0, 0);
+ // spawned in air, normal drop sound
+ PlaySound(sndCreeperDrop);
+ newGear:= AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtCreeper, 0, SignAs(_0_03, dX), _0, 0);
if not ((not dX.isNegative) xor ((State and gstHHHJump) <> 0)) then
newGear^.Tag:= -1
else