--- a/project_files/HedgewarsMobile/Classes/GameInterfaceBridge.m Sun Apr 08 23:31:02 2012 +0200
+++ b/project_files/HedgewarsMobile/Classes/GameInterfaceBridge.m Sun Apr 08 23:41:34 2012 +0200
@@ -53,9 +53,10 @@
[thisWindow addSubview:self.blackView];
[self.blackView release];
- // keep track of uncompleted games
+ // keep the point of return for games that completed loading
NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults];
[userDefaults setObject:self.savePath forKey:@"savedGamePath"];
+ [userDefaults setObject:[NSNumber numberWithBool:NO] forKey:@"saveIsValid"];
[userDefaults synchronize];
// let's launch the engine using this -perfomSelector so that the runloop can deal with queued messages first