hedgewars/uConsts.pas
changeset 4000 ddc4a09889e7
parent 3999 411e71912f4c
child 4003 ca0600ab38bf
child 4004 b1c2c2f6fc5e
--- a/hedgewars/uConsts.pas	Tue Oct 26 19:04:51 2010 +0200
+++ b/hedgewars/uConsts.pas	Wed Oct 27 01:33:25 2010 +0200
@@ -319,8 +319,6 @@
 {$ENDIF}
 
     cSendEmptyPacketTime = 1000;
-
-    // from uTriggers
     trigTurns = $80000001;
 
     // Training Flags
@@ -332,7 +330,7 @@
     tfTargetRespawn = $00000010;
 
     gfAny                = $FFFFFFFF;
-    gfForts              = $00000001;
+    gfOneClanMode        = $00000001;           // used in trainings
     gfMultiWeapon        = $00000002;           // used in trainings
     gfSolidLand          = $00000004;
     gfBorder             = $00000008;
@@ -344,18 +342,17 @@
     gfVampiric           = $00000200;
     gfKarma              = $00000400;
     gfArtillery          = $00000800;
-    gfOneClanMode        = $00001000;           // used for testing
+    gfForts              = $00001000;
     gfRandomOrder        = $00002000;
     gfKing               = $00004000;
     gfPlaceHog           = $00008000;
     gfSharedAmmo         = $00010000;
     gfDisableGirders     = $00020000;
-    //gfExplosives       = $00040000;           // unused flag, reuse it
-    gfDisableLandObjects = $00080000;
-    gfAISurvival         = $00100000;
-    gfInfAttack          = $00200000;
-    gfResetWeps          = $00400000;
-    gfPerHogAmmo         = $00800000;
+    gfDisableLandObjects = $00040000;
+    gfAISurvival         = $00080000;
+    gfInfAttack          = $00100000;
+    gfResetWeps          = $00200000;
+    gfPerHogAmmo         = $00400000;
     // NOTE: When adding new game flags, ask yourself
     // if a "game start notice" would be useful. If so,
     // add one in uWorld.pas - look for "AddGoal".