changeset 1776 | dd5648e250e4 |
parent 1771 | 141f029a2e0a |
child 1781 | 28f674367d68 |
--- a/hedgewars/GSHandlers.inc Thu Jan 29 14:49:47 2009 +0000 +++ b/hedgewars/GSHandlers.inc Thu Jan 29 17:27:43 2009 +0000 @@ -1322,7 +1322,7 @@ Gear^.X:= int2hwFloat(LAND_WIDTH + 1024); end; -Gear^.Y:= -_300; +Gear^.Y:= -_300; // TODO - consider making this proportional to topY to reduce spread on low maps Gear^.dX:= int2hwFloat(TargetPoint.X - 5 * Gear^.Tag * 15); if int2hwFloat(TargetPoint.Y) - Gear^.Y > _0 then