--- a/project_files/HedgewarsMobile/Classes/CommodityFunctions.m Sun Nov 07 17:40:55 2010 -0500
+++ b/project_files/HedgewarsMobile/Classes/CommodityFunctions.m Sun Nov 07 23:47:29 2010 +0100
@@ -138,10 +138,12 @@
}
NSMutableArray *basicArray = [[NSMutableArray alloc] initWithObjects:
+ [NSNumber numberWithInt:100], //initialhealth
[NSNumber numberWithInt:100], //damagemodifier
[NSNumber numberWithInt:45], //turntime
- [NSNumber numberWithInt:100], //initialhealth
[NSNumber numberWithInt:15], //suddendeathtimeout
+ [NSNumber numberWithInt:47], //waterrise
+ [NSNumber numberWithInt:5], //healthdecrease
[NSNumber numberWithInt:5], //cratedrops
[NSNumber numberWithInt:35], //healthprob
[NSNumber numberWithInt:25], //healthamount