--- a/hedgewars/uCommandHandlers.pas Thu Aug 30 13:02:19 2012 -0400
+++ b/hedgewars/uCommandHandlers.pas Thu Aug 30 14:26:05 2012 -0400
@@ -26,7 +26,8 @@
procedure freeModule;
implementation
-uses uCommands, uTypes, uVariables, uIO, uDebug, uConsts, uScript, uUtils, SDLh, uRandom, uCaptions;
+uses uCommands, uTypes, uVariables, uIO, uDebug, uConsts, uScript, uUtils, SDLh, uRandom, uCaptions
+ {$IFDEF USE_VIDEO_RECORDING}, uVideoRec {$ENDIF};
var prevGState: TGameState = gsConfirm;
@@ -530,6 +531,17 @@
flagMakeCapture:= true
end;
+procedure chRecord(var s: shortstring);
+begin
+s:= s; // avoid compiler hint
+{$IFDEF USE_VIDEO_RECORDING}
+if flagPrerecording then
+ StopPreRecording()
+else
+ BeginPreRecording();
+{$ENDIF}
+end;
+
procedure chSetMap(var s: shortstring);
begin
if isDeveloperMode then
@@ -614,13 +626,14 @@
if CheckNoTeamOrHH or isPaused then
exit;
-if FollowGear <> nil then
+if autoCameraOn then
begin
+ FollowGear:= nil;
AddCaption('Auto Camera Off', $CCCCCC, capgrpVolume);
autoCameraOn:= false
end
- else
- begin
+else
+ begin
AddCaption('Auto Camera On', $CCCCCC, capgrpVolume);
bShowFinger:= true;
if not CurrentHedgehog^.Unplaced then
@@ -653,6 +666,7 @@
procedure chSpeedup_p(var s: shortstring);
begin
s:= s; // avoid compiler hint
+SpeedStart:= RealTicks;
isSpeed:= true
end;
@@ -765,7 +779,7 @@
procedure chGameFlags(var s: shortstring);
begin
GameFlags:= StrToInt(s);
-if GameFlags and gfSharedAmmo <> 0 then GameFlags:= GameFlags and not gfPerHogAmmo
+if GameFlags and gfSharedAmmo <> 0 then GameFlags:= GameFlags and (not gfPerHogAmmo)
end;
procedure chHedgehogTurnTime(var s: shortstring);
@@ -797,17 +811,17 @@
RegisterVariable('-up' , @chUp_m , false, true);
RegisterVariable('+left' , @chLeft_p , false, true);
RegisterVariable('-left' , @chLeft_m , false, true);
- RegisterVariable('+attack' , @chAttack_p , false, false); // WTF?
+ RegisterVariable('+attack' , @chAttack_p , false);
RegisterVariable('+down' , @chDown_p , false, true);
RegisterVariable('-down' , @chDown_m , false, true);
RegisterVariable('hjump' , @chHJump , false, true);
RegisterVariable('ljump' , @chLJump , false, true);
- RegisterVariable('nextturn', @chNextTurn , false, false);
- RegisterVariable('-attack' , @chAttack_m , false, false);
- RegisterVariable('slot' , @chSlot , false, true);
+ RegisterVariable('nextturn', @chNextTurn , false);
+ RegisterVariable('-attack' , @chAttack_m , false);
+ RegisterVariable('slot' , @chSlot , false);
RegisterVariable('setweap' , @chSetWeapon , false, true);
//////// End top by freq analysis
- RegisterVariable('gencmd' , @chGenCmd , false, true);
+ RegisterVariable('gencmd' , @chGenCmd , false);
RegisterVariable('flag' , @chFlag , false);
RegisterVariable('script' , @chScript , false);
RegisterVariable('proto' , @chCheckProto , true );
@@ -851,10 +865,10 @@
RegisterVariable('zoomout' , @chZoomOut , true );
RegisterVariable('zoomreset',@chZoomReset , true );
RegisterVariable('ammomenu', @chAmmoMenu , true);
- RegisterVariable('+precise', @chPrecise_p , false);
- RegisterVariable('-precise', @chPrecise_m , false);
+ RegisterVariable('+precise', @chPrecise_p , false, true);
+ RegisterVariable('-precise', @chPrecise_m , false, true);
RegisterVariable('switch' , @chSwitch , false);
- RegisterVariable('timer' , @chTimer , false);
+ RegisterVariable('timer' , @chTimer , false, true);
RegisterVariable('taunt' , @chTaunt , false);
RegisterVariable('put' , @chPut , false);
RegisterVariable('+volup' , @chVol_p , true );
@@ -872,6 +886,7 @@
RegisterVariable('+cur_r' , @chCurR_p , true );
RegisterVariable('-cur_r' , @chCurR_m , true );
RegisterVariable('campvar' , @chCampVar , true );
+ RegisterVariable('record' , @chRecord , true );
end;
procedure freeModule;