--- a/hedgewars/uGears.pas Mon Jul 16 23:12:59 2012 +0400
+++ b/hedgewars/uGears.pas Mon Jul 16 23:46:44 2012 +0400
@@ -182,7 +182,7 @@
end;
procedure ProcessGears;
-var Gear, t: PGear;
+var t: PGear;
i, AliveCount: LongInt;
s: shortstring;
begin
@@ -203,21 +203,22 @@
t:= GearsList;
while t <> nil do
begin
- Gear:= t;
- t:= Gear^.NextGear;
+ curHandledGear:= t;
+ t:= curHandledGear^.NextGear;
- if Gear^.Active then
+ if curHandledGear^.Active then
begin
- if Gear^.RenderTimer and (Gear^.Timer > 500) and ((Gear^.Timer mod 1000) = 0) then
+ if curHandledGear^.RenderTimer and (curHandledGear^.Timer > 500) and ((curHandledGear^.Timer mod 1000) = 0) then
begin
- FreeTexture(Gear^.Tex);
- Gear^.Tex:= RenderStringTex(inttostr(Gear^.Timer div 1000), cWhiteColor, fntSmall);
+ FreeTexture(curHandledGear^.Tex);
+ curHandledGear^.Tex:= RenderStringTex(inttostr(curHandledGear^.Timer div 1000), cWhiteColor, fntSmall);
end;
- Gear^.doStep(Gear);
+ curHandledGear^.doStep(curHandledGear);
// might be useful later
//ScriptCall('onGearStep', Gear^.uid);
end
end;
+curHandledGear:= nil;
if AllInactive then
case step of
@@ -1323,6 +1324,8 @@
CurAmmoGear:= nil;
GearsList:= nil;
+ curHandledGear:= nil;
+
KilledHHs:= 0;
SuddenDeath:= false;
SuddenDeathDmg:= false;