--- a/project_files/HedgewarsMobile/Classes/GameSetup.h Wed Jun 23 21:39:14 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/GameSetup.h Wed Jun 23 21:49:19 2010 +0200
@@ -1,32 +0,0 @@
-//
-// gameSetup.h
-// hwengine
-//
-// Created by Vittorio on 10/01/10.
-// Copyright 2010 __MyCompanyName__. All rights reserved.
-//
-
-#import <Foundation/Foundation.h>
-#import "SDL_net.h"
-
-@interface GameSetup : NSObject {
- NSDictionary *systemSettings;
- NSDictionary *gameConfig;
-
- NSInteger ipcPort;
- TCPsocket sd, csd; // Socket descriptor, Client socket descriptor
-}
-
-@property (nonatomic, retain) NSDictionary *systemSettings;
-@property (nonatomic, retain) NSDictionary *gameConfig;
-
--(void) engineProtocol;
--(void) startThread:(NSString *)selector;
--(int) sendToEngine:(NSString *)string;
--(void) provideTeamData:(NSString *)teamName forHogs:(NSInteger) numberOfPlayingHogs withHealth:(NSInteger) initialHealth ofColor:(NSNumber *)teamColor;
--(void) provideAmmoData:(NSString *)ammostoreName forPlayingTeams:(NSInteger) numberOfTeams;
--(NSInteger) provideScheme:(NSString *)schemeName;
-
--(const char **)getSettings;
-
-@end