--- a/hedgewars/uTypes.pas Mon Aug 27 17:40:16 2012 +0200
+++ b/hedgewars/uTypes.pas Sun Sep 16 16:54:51 2012 +0200
@@ -39,7 +39,7 @@
TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit, gsSuspend);
// Game types that help determining what the engine is actually supposed to do
- TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax);
+ TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax, gmtRecord);
// Different files are stored in different folders, this enumeration is used to tell which folder to use
TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps,
@@ -235,7 +235,6 @@
Kind: TGearType;
Pos: Longword;
doStep: TGearStepProcedure;
- stepFreq: Longword;
Radius: LongInt;
Angle, Power : Longword;
DirAngle: real;