--- a/project_files/HedgewarsMobile/Classes/OverlayViewController.m Sat Jul 17 06:56:39 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.m Sat Jul 17 16:35:14 2010 +0200
@@ -183,6 +183,9 @@
case 1:
case 2:
case 3:
+ [NSObject cancelPreviousPerformRequestsWithTarget:self
+ selector:@selector(unsetPreciseStatus)
+ object:nil];
HW_walkingKeysUp();
break;
case 4:
@@ -218,9 +221,13 @@
HW_walkRight();
break;
case 2:
+ [self performSelector:@selector(unsetPreciseStatus) withObject:nil afterDelay:0.8];
+ HW_preciseSet(YES);
HW_aimUp();
break;
case 3:
+ [self performSelector:@selector(unsetPreciseStatus) withObject:nil afterDelay:0.8];
+ HW_preciseSet(YES);
HW_aimDown();
break;
case 4:
@@ -249,6 +256,10 @@
}
}
+-(void) unsetPreciseStatus {
+ HW_preciseSet(NO);
+}
+
// present a further check before closing game
-(void) actionSheet:(UIActionSheet *)actionSheet didDismissWithButtonIndex:(NSInteger) buttonIndex {
if ([actionSheet cancelButtonIndex] != buttonIndex)