misc/libphysfs/lzma/CS/7zip/Compress/LZ/LzInWindow.cs
changeset 12218 bb5522e88ab2
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/misc/libphysfs/lzma/CS/7zip/Compress/LZ/LzInWindow.cs	Mon Apr 10 12:06:43 2017 -0400
@@ -0,0 +1,132 @@
+// LzInWindow.cs
+
+using System;
+
+namespace SevenZip.Compression.LZ
+{
+	public class InWindow
+	{
+		public Byte[] _bufferBase = null; // pointer to buffer with data
+		System.IO.Stream _stream;
+		UInt32 _posLimit; // offset (from _buffer) of first byte when new block reading must be done
+		bool _streamEndWasReached; // if (true) then _streamPos shows real end of stream
+
+		UInt32 _pointerToLastSafePosition;
+
+		public UInt32 _bufferOffset;
+
+		public UInt32 _blockSize; // Size of Allocated memory block
+		public UInt32 _pos; // offset (from _buffer) of curent byte
+		UInt32 _keepSizeBefore; // how many BYTEs must be kept in buffer before _pos
+		UInt32 _keepSizeAfter; // how many BYTEs must be kept buffer after _pos
+		public UInt32 _streamPos; // offset (from _buffer) of first not read byte from Stream
+
+		public void MoveBlock()
+		{
+			UInt32 offset = (UInt32)(_bufferOffset) + _pos - _keepSizeBefore;
+			// we need one additional byte, since MovePos moves on 1 byte.
+			if (offset > 0)
+				offset--;
+			
+			UInt32 numBytes = (UInt32)(_bufferOffset) + _streamPos - offset;
+
+			// check negative offset ????
+			for (UInt32 i = 0; i < numBytes; i++)
+				_bufferBase[i] = _bufferBase[offset + i];
+			_bufferOffset -= offset;
+		}
+
+		public virtual void ReadBlock()
+		{
+			if (_streamEndWasReached)
+				return;
+			while (true)
+			{
+				int size = (int)((0 - _bufferOffset) + _blockSize - _streamPos);
+				if (size == 0)
+					return;
+				int numReadBytes = _stream.Read(_bufferBase, (int)(_bufferOffset + _streamPos), size);
+				if (numReadBytes == 0)
+				{
+					_posLimit = _streamPos;
+					UInt32 pointerToPostion = _bufferOffset + _posLimit;
+					if (pointerToPostion > _pointerToLastSafePosition)
+						_posLimit = (UInt32)(_pointerToLastSafePosition - _bufferOffset);
+
+					_streamEndWasReached = true;
+					return;
+				}
+				_streamPos += (UInt32)numReadBytes;
+				if (_streamPos >= _pos + _keepSizeAfter)
+					_posLimit = _streamPos - _keepSizeAfter;
+			}
+		}
+
+		void Free() { _bufferBase = null; }
+
+		public void Create(UInt32 keepSizeBefore, UInt32 keepSizeAfter, UInt32 keepSizeReserv)
+		{
+			_keepSizeBefore = keepSizeBefore;
+			_keepSizeAfter = keepSizeAfter;
+			UInt32 blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv;
+			if (_bufferBase == null || _blockSize != blockSize)
+			{
+				Free();
+				_blockSize = blockSize;
+				_bufferBase = new Byte[_blockSize];
+			}
+			_pointerToLastSafePosition = _blockSize - keepSizeAfter;
+		}
+
+		public void SetStream(System.IO.Stream stream) { _stream = stream; }
+		public void ReleaseStream() { _stream = null; }
+
+		public void Init()
+		{
+			_bufferOffset = 0;
+			_pos = 0;
+			_streamPos = 0;
+			_streamEndWasReached = false;
+			ReadBlock();
+		}
+
+		public void MovePos()
+		{
+			_pos++;
+			if (_pos > _posLimit)
+			{
+				UInt32 pointerToPostion = _bufferOffset + _pos;
+				if (pointerToPostion > _pointerToLastSafePosition)
+					MoveBlock();
+				ReadBlock();
+			}
+		}
+
+		public Byte GetIndexByte(Int32 index) { return _bufferBase[_bufferOffset + _pos + index]; }
+
+		// index + limit have not to exceed _keepSizeAfter;
+		public UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
+		{
+			if (_streamEndWasReached)
+				if ((_pos + index) + limit > _streamPos)
+					limit = _streamPos - (UInt32)(_pos + index);
+			distance++;
+			// Byte *pby = _buffer + (size_t)_pos + index;
+			UInt32 pby = _bufferOffset + _pos + (UInt32)index;
+
+			UInt32 i;
+			for (i = 0; i < limit && _bufferBase[pby + i] == _bufferBase[pby + i - distance]; i++);
+			return i;
+		}
+
+		public UInt32 GetNumAvailableBytes() { return _streamPos - _pos; }
+
+		public void ReduceOffsets(Int32 subValue)
+		{
+			_bufferOffset += (UInt32)subValue;
+			_posLimit -= (UInt32)subValue;
+			_pos -= (UInt32)subValue;
+			_streamPos -= (UInt32)subValue;
+		}
+	}
+}