misc/libphysfs/lzma/CPP/Common/UTFConvert.cpp
changeset 12218 bb5522e88ab2
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/misc/libphysfs/lzma/CPP/Common/UTFConvert.cpp	Mon Apr 10 12:06:43 2017 -0400
@@ -0,0 +1,91 @@
+// UTFConvert.cpp
+
+#include "StdAfx.h"
+
+#include "UTFConvert.h"
+#include "Types.h"
+
+static Byte kUtf8Limits[5] = { 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
+
+// These functions are for UTF8 <-> UTF16 conversion.
+
+bool ConvertUTF8ToUnicode(const AString &src, UString &dest)
+{
+  dest.Empty();
+  for(int i = 0; i < src.Length();)
+  {
+    Byte c = (Byte)src[i++];
+    if (c < 0x80)
+    {
+      dest += (wchar_t)c;
+      continue;
+    }
+    if(c < 0xC0)
+      return false;
+    int numAdds;
+    for (numAdds = 1; numAdds < 5; numAdds++)
+      if (c < kUtf8Limits[numAdds])
+        break;
+    UInt32 value = (c - kUtf8Limits[numAdds - 1]);
+    do
+    {
+      if (i >= src.Length())
+        return false;
+      Byte c2 = (Byte)src[i++];
+      if (c2 < 0x80 || c2 >= 0xC0)
+        return false;
+      value <<= 6;
+      value |= (c2 - 0x80);
+      numAdds--;
+    }
+    while(numAdds > 0);
+    if (value < 0x10000)
+      dest += (wchar_t)(value);
+    else
+    {
+      value -= 0x10000;
+      if (value >= 0x100000)
+        return false;
+      dest += (wchar_t)(0xD800 + (value >> 10));
+      dest += (wchar_t)(0xDC00 + (value & 0x3FF));
+    }
+  }
+  return true; 
+}
+
+bool ConvertUnicodeToUTF8(const UString &src, AString &dest)
+{
+  dest.Empty();
+  for(int i = 0; i < src.Length();)
+  {
+    UInt32 value = (UInt32)src[i++];
+    if (value < 0x80)
+    {
+      dest += (char)value;
+      continue;
+    }
+    if (value >= 0xD800 && value < 0xE000)
+    {
+      if (value >= 0xDC00)
+        return false;
+      if (i >= src.Length())
+        return false;
+      UInt32 c2 = (UInt32)src[i++];
+      if (c2 < 0xDC00 || c2 >= 0xE000)
+        return false;
+      value = ((value - 0xD800) << 10) | (c2 - 0xDC00);
+    }
+    int numAdds;
+    for (numAdds = 1; numAdds < 5; numAdds++)
+      if (value < (((UInt32)1) << (numAdds * 5 + 6)))
+        break;
+    dest += (char)(kUtf8Limits[numAdds - 1] + (value >> (6 * numAdds)));
+    do
+    {
+      numAdds--;
+      dest += (char)(0x80 + ((value >> (6 * numAdds)) & 0x3F));
+    }
+    while(numAdds > 0);
+  }
+  return true;
+}