--- a/hedgewars/uGearsUtils.pas Tue Feb 16 03:19:23 2016 +0100
+++ b/hedgewars/uGearsUtils.pas Tue Feb 16 04:25:00 2016 +0100
@@ -1170,7 +1170,7 @@
begin
dec(i);
Gear:= t^.ar[i];
- if (Ammo^.Data <> nil) and (Ammo^.Kind in [gtShotgunShot, gtDEagleShot, gtSniperRifleShot, gtSineGunShot]) and (PGear(Ammo^.Data) = Gear) then
+ if (Ammo^.Data <> nil) and (Ammo^.Kind in [gtDEagleShot, gtSniperRifleShot]) and (PGear(Ammo^.Data) = Gear) then
continue;
if ((Ammo^.Kind = gtFlame) or (Ammo^.Kind = gtBlowTorch)) and
(Gear^.Kind = gtHedgehog) and (Gear^.Hedgehog^.Effects[heFrozen] > 255) then
@@ -1513,7 +1513,7 @@
(hwRound(Gear^.X) > LongInt(rightX)) then
begin
// bullets can now hurt the hog that fired them
- if (WorldEdge <> weSea) and (Gear^.Kind in [gtShotgunShot, gtDEagleShot, gtSniperRifleShot, gtSineGunShot]) then
+ if (WorldEdge <> weSea) and (Gear^.Kind in [gtDEagleShot, gtSniperRifleShot]) then
Gear^.Data:= nil;
if WorldEdge = weWrap then
begin