--- a/QTfrontend/pages.cpp Sat Jan 30 18:23:42 2010 +0000
+++ b/QTfrontend/pages.cpp Sun Jan 31 16:20:53 2010 +0000
@@ -1054,6 +1054,11 @@
TBW_randomorder->setToolTip(tr("Order of play is random instead of in room order."));
glGMLayout->addWidget(TBW_randomorder,2,3,1,1);
+ TBW_king = new ToggleButtonWidget(gbGameModes, ":/res/btnKing.png");
+ TBW_king->setText(ToggleButtonWidget::tr("King"));
+ TBW_king->setToolTip(tr("Play with a King. If he dies, your side dies."));
+ glGMLayout->addWidget(TBW_king,3,0,1,1);
+
// Right
QLabel * l;
@@ -1202,13 +1207,14 @@
mapper->addMapping(TBW_karma->button(), 10);
mapper->addMapping(TBW_artillery->button(), 11);
mapper->addMapping(TBW_randomorder->button(), 12);
- mapper->addMapping(SB_DamageModifier, 13);
- mapper->addMapping(SB_TurnTime, 14);
- mapper->addMapping(SB_InitHealth, 15);
- mapper->addMapping(SB_SuddenDeath, 16);
- mapper->addMapping(SB_CaseProb, 17);
- mapper->addMapping(SB_MinesTime, 18);
- mapper->addMapping(SB_Mines, 19);
+ mapper->addMapping(TBW_king->button(), 13);
+ mapper->addMapping(SB_DamageModifier, 14);
+ mapper->addMapping(SB_TurnTime, 15);
+ mapper->addMapping(SB_InitHealth, 16);
+ mapper->addMapping(SB_SuddenDeath, 17);
+ mapper->addMapping(SB_CaseProb, 18);
+ mapper->addMapping(SB_MinesTime, 19);
+ mapper->addMapping(SB_Mines, 20);
mapper->toFirst();
}