--- a/hedgewars/uLandTexture.pas Mon Nov 14 13:31:38 2011 -0500
+++ b/hedgewars/uLandTexture.pas Sat Nov 19 14:30:58 2011 -0500
@@ -31,7 +31,7 @@
implementation
uses uConsts, GLunit, uTypes, uVariables, uTextures, uDebug, uRender;
-const TEXSIZE = 256;
+const TEXSIZE = 512;
type TLandRecord = record
shouldUpdate: boolean;
@@ -139,11 +139,11 @@
procedure ResetLand;
var x, y: LongInt;
begin
- for x:= 0 to LANDTEXARW -1 do
+ for x:= 0 to LANDTEXARW - 1 do
for y:= 0 to LANDTEXARH - 1 do
with LandTextures[x, y] do
begin
- if tex <> nil then FreeTexture(tex);
+ FreeTexture(tex);
tex:= nil;
end;
end;