--- a/project_files/HedgewarsMobile/Classes/MXAudioPlayerFadeOperation.h Sat Jan 26 23:56:10 2013 +0100
+++ b/project_files/HedgewarsMobile/Classes/MXAudioPlayerFadeOperation.h Sat Jan 26 23:57:37 2013 +0100
@@ -17,26 +17,26 @@
BOOL _playBeforeFade;
}
-// The AVAudioPlayer that the volume fade will be applied to.
+// The AVAudioPlayer that the volume fade will be applied to.
// Retained until the fade is completed.
// Must be set with init method.
-@property (nonatomic, retain, readonly) AVAudioPlayer *audioPlayer;
+@property (nonatomic, retain, readonly) AVAudioPlayer *audioPlayer;
-// The duration of the volume fade.
+// The duration of the volume fade.
// Default value is 1.0
-@property (nonatomic, assign) NSTimeInterval fadeDuration;
+@property (nonatomic, assign) NSTimeInterval fadeDuration;
-// The delay before the volume fade begins.
+// The delay before the volume fade begins.
// Default value is 0.0
-@property (nonatomic, assign) NSTimeInterval delay;
+@property (nonatomic, assign) NSTimeInterval delay;
-// The volume that will be faded to.
+// The volume that will be faded to.
// Default value is 0.0
-@property (nonatomic, assign) float finishVolume;
+@property (nonatomic, assign) float finishVolume;
-// If YES, audio player will be sent a pause message when the fade has completed.
+// If YES, audio player will be sent a pause message when the fade has completed.
// Default value is NO, however, if finishVolume is 0.0, default is YES
-@property (nonatomic, assign) BOOL pauseAfterFade;
+@property (nonatomic, assign) BOOL pauseAfterFade;
// If YES, when the fade has completed the audio player will be sent a stop message.
// Default value is NO.