--- a/hedgewars/hwengine.pas Mon Feb 16 22:33:15 2015 +0300
+++ b/hedgewars/hwengine.pas Thu Apr 02 21:09:56 2015 +0300
@@ -162,7 +162,7 @@
if GameState = gsChat then
begin
// sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3
- KeyPressChat(SDL_GetKeyFromScancode(event.key.keysym.sym), event.key.keysym.sym); //TODO correct for keymodifiers
+ KeyPressChat(SDL_GetKeyFromScancode(event.key.keysym.sym), event.key.keysym.sym, event.key.keysym.modifier);
end
else
if GameState >= gsGame then ProcessKey(event.key);
@@ -208,7 +208,7 @@
{$ELSE}
SDL_KEYDOWN:
if GameState = gsChat then
- KeyPressChat(event.key.keysym.unicode, event.key.keysym.sym)
+ KeyPressChat(event.key.keysym.unicode, event.key.keysym.sym, event.key.keysym.modifier)
else
if GameState >= gsGame then ProcessKey(event.key);
SDL_KEYUP: