--- a/hedgewars/uLand.pas Wed Dec 28 23:34:22 2005 +0000
+++ b/hedgewars/uLand.pas Sat Dec 31 13:45:09 2005 +0000
@@ -257,7 +257,7 @@
var tmpsurf: PSDL_Surface;
r: TSDL_Rect;
begin
-tmpsurf:= LoadImage(Pathz[ptThemeCurrent] + 'LandTex.png');
+tmpsurf:= LoadImage(Pathz[ptThemeCurrent] + 'LandTex.png', false);
r.y:= 0;
while r.y < 1024 do
begin
@@ -283,7 +283,7 @@
r, rr: TSDL_Rect;
x, yd, yu: integer;
begin
-tmpsurf:= LoadImage(Pathz[ptThemeCurrent] + 'Border.png');
+tmpsurf:= LoadImage(Pathz[ptThemeCurrent] + 'Border.png', false);
for x:= 0 to 2047 do
begin
yd:= 1023;
@@ -483,13 +483,13 @@
TryDo(p <> nil, 'No teams on map!', true);
with PixelFormat^ do
LandSurface:= SDL_CreateRGBSurface(SDL_HWSURFACE, 2048, 1024, BitsPerPixel, RMask, GMask, BMask, 0);
-tmpsurf:= LoadImage(Pathz[ptForts] + p.FortName + 'L.png');
+tmpsurf:= LoadImage(Pathz[ptForts] + p.FortName + 'L.png', false);
BlitImageAndGenerateCollisionInfo(0, 0, tmpsurf, LandSurface);
SDL_FreeSurface(tmpsurf);
LoadFortPoints(p.FortName, false, TeamSize(p));
p:= p.Next;
TryDo(p <> nil, 'Only one team on map!', true);
-tmpsurf:= LoadImage(Pathz[ptForts] + p.FortName + 'R.png');
+tmpsurf:= LoadImage(Pathz[ptForts] + p.FortName + 'R.png', false);
BlitImageAndGenerateCollisionInfo(1024, 0, tmpsurf, LandSurface);
SDL_FreeSurface(tmpsurf);
LoadFortPoints(p.FortName, true, TeamSize(p));