--- a/hedgewars/uWorld.pas Mon Jun 25 16:22:03 2012 +0200
+++ b/hedgewars/uWorld.pas Tue Jul 10 11:08:35 2012 +0200
@@ -817,7 +817,7 @@
lw, waves: GLfloat;
sprite: TSprite;
r: TSDL_Rect;
-begin
+begin{
if SuddenDeathDmg then
sprite:= sprSDWater
else
@@ -869,7 +869,7 @@
DrawSprite(sprWater,
i * cWaveWidth + ((WorldDx + (RealTicks shr 6) * Dir + dX) mod cWaveWidth) - (cScreenWidth div 2),
cWaterLine + WorldDy + dY,
- 0)}
+ 0)}}
end;
procedure DrawRepeated(spr, sprL, sprR: TSprite; Shift, OffsetY: LongInt);