--- a/hedgewars/uGearsHandlersMess.pas Thu Apr 06 05:54:45 2017 +0200
+++ b/hedgewars/uGearsHandlersMess.pas Thu Apr 06 07:34:00 2017 +0200
@@ -147,7 +147,7 @@
uses uConsts, uVariables, uVisualGearsList, uRandom, uCollisions, uGearsList, uUtils, uSound
, SDLh, uScript, uGearsHedgehog, uGearsUtils, uIO, uCaptions, uLandGraphics
, uGearsHandlers, uTextures, uRenderUtils, uAmmos, uTeams, uLandTexture, uCommands
- , uStore, uAI, uStats;
+ , uStore, uAI, uStats, uLocale;
procedure doStepPerPixel(Gear: PGear; step: TGearStepProcedure; onlyCheckIfChanged: boolean);
var
@@ -1752,14 +1752,6 @@
else // gstAttacking <> 0
begin
AllInactive := false;
- // tag of 1 means this mine has a random timer
- if (Gear^.Tag = 1) and (Gear^.Timer = 0) then
- begin
- if (GameTicks mod 2 = 0) then GetRandom(2);
- if (GameTicks mod 3 = 0) then GetRandom(2);
- Gear^.Timer:= GetRandom(51) * 100;
- Gear^.Tag:= 0;
- end;
if (Gear^.Timer and $FF) = 0 then
PlaySound(sndMineTick);
if Gear^.Timer = 0 then
@@ -3040,6 +3032,7 @@
HHGear: PGear;
sparkles: PVisualGear;
hasWishes: boolean;
+ s: ansistring;
begin
AllInactive := false;
hasWishes:= ((Gear^.Message and (gmPrecise or gmSwitch)) = (gmPrecise or gmSwitch));
@@ -3137,6 +3130,8 @@
FrameTicks:= random(400) + 250
end
end;
+ s:= ansistring(Gear^.Hedgehog^.Name);
+ AddCaption(FormatA(GetEventString(eidKamikaze), s), cWhiteColor, capgrpMessage);
AfterAttack;
HHGear^.Message:= HHGear^.Message or gmDestroy;
DeleteGear(Gear);
@@ -5440,6 +5435,7 @@
resgear: PGear;
hh: PHedgehog;
i: LongInt;
+ s: ansistring;
begin
if (TurnTimeLeft > 0) then
dec(TurnTimeLeft);
@@ -5511,6 +5507,8 @@
RenderHealth(resgear^.Hedgehog^);
RecountTeamHealth(resgear^.Hedgehog^.Team);
resgear^.Hedgehog^.Effects[heResurrected]:= 1;
+ s:= ansistring(resgear^.Hedgehog^.Name);
+ AddCaption(FormatA(GetEventString(eidResurrected), s), cWhiteColor, capgrpMessage);
// only make hat-less hedgehogs look like zombies, preserve existing hats
if resgear^.Hedgehog^.Hat = 'NoHat' then
@@ -5714,6 +5712,7 @@
procedure doStepTardisWarp(Gear: PGear);
var HH: PHedgehog;
i,j,cnt: LongWord;
+ s: ansistring;
begin
HH:= Gear^.Hedgehog;
if Gear^.Pos = 2 then
@@ -5731,7 +5730,11 @@
end
//else if (HH^.Gear <> nil) and (HH^.Gear^.State and gstInvisible <> 0) then
else if (HH^.GearHidden <> nil) then// and (HH^.Gear^.State and gstInvisible <> 0) then
- RestoreHog(HH)
+ begin
+ RestoreHog(HH);
+ s:= ansistring(HH^.Name);
+ AddCaption(FormatA(GetEventString(eidTimeTravelEnd), s), cWhiteColor, capgrpMessage)
+ end
end;
inc(Gear^.Timer);