--- a/hedgewars/uConsts.pas Wed Jul 08 15:03:57 2009 +0000
+++ b/hedgewars/uConsts.pas Thu Jul 09 00:56:26 2009 +0000
@@ -163,7 +163,7 @@
ifCritical = $00000002; // image is critical for gameplay (exit game if unable to load)
ifTransparent = $00000004; // image uses transparent pixels (color keying)
ifIgnoreCaps = $00000008; // ignore hardware capabilities when loading (i.e. image will not be drawn using OpenGL)
-
+ ifLowRes = $00000010; // try loading a low resolution image when it is critical
const
cMaxPower = 1500;
cMaxAngle = 2048;
@@ -192,7 +192,6 @@
COLOR_LAND = $FFFF; // white
COLOR_INDESTRUCTIBLE = $88FF; // red
-
//some opengl headers do not have these macros
GL_BGR = $80E0;
GL_BGRA = $80E1;