--- a/hedgewars/uWorld.pas Thu Jan 04 18:54:24 2007 +0000
+++ b/hedgewars/uWorld.pas Sun Jan 07 16:53:16 2007 +0000
@@ -402,7 +402,7 @@
if CursorPoint.Y < cScreenHeight - 75 - SlotsNum * 33 then CursorPoint.Y:= cScreenHeight - 75 - SlotsNum * 33;
if CursorPoint.Y > cScreenHeight - 76 then CursorPoint.Y:= cScreenHeight - 76;
prevPoint:= CursorPoint;
- SDL_WarpMouse(CursorPoint.X, CursorPoint.Y);
+ if cHasFocus then SDL_WarpMouse(CursorPoint.X, CursorPoint.Y);
exit
end;
@@ -440,13 +440,15 @@
CursorPoint.Y:= cScreenHeight - EdgesDist
end;
end else
- begin
+ if cHasFocus then
+ begin
WorldDx:= WorldDx - CursorPoint.X + prevPoint.X;
WorldDy:= WorldDy - CursorPoint.Y + prevPoint.Y;
CursorPoint.X:= (cScreenWidth shr 1);
CursorPoint.Y:= (cScreenHeight shr 1);
- end;
-SDL_WarpMouse(CursorPoint.X, CursorPoint.Y);
+ end;
+
+if cHasFocus then SDL_WarpMouse(CursorPoint.X, CursorPoint.Y);
prevPoint:= CursorPoint;
if WorldDy < cScreenHeight - cWaterLine - cVisibleWater then WorldDy:= cScreenHeight - cWaterLine - cVisibleWater;
if WorldDy > 2048 then WorldDy:= 2048;