--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit03.lua Fri Dec 21 02:07:11 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit03.lua Fri Dec 21 06:33:33 2018 +0100
@@ -88,19 +88,20 @@
WaterRise = 0
HealthDecrease = 0
- -- Hog Solo
- AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars")
- hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
+ -- Hero
+ teamA.name = AddMissionTeam(teamA.color)
+ hero.gear = AddMissionHog(100)
+ hero.name = GetHogName(hero.gear)
AnimSetGearPosition(hero.gear, hero.x, hero.y)
-- enemies
local hats = { "Bandit", "fr_apple", "fr_banana", "fr_lemon", "fr_orange",
"fr_pumpkin", "Gasmask", "NinjaFull", "NinjaStraight", "NinjaTriangle" }
- AddTeam(teamC.name, teamC.color, "bp2", "Island", "Default", "cm_bars")
+ teamC.name = AddTeam(teamC.name, teamC.color, "bp2", "Island", "Default", "cm_bars")
for i=1,table.getn(enemiesEven) do
enemiesEven[i].gear = AddHog(enemiesEven[i].name, 1, 100, hats[GetRandom(table.getn(hats))+1])
AnimSetGearPosition(enemiesEven[i].gear, enemiesEven[i].x, enemiesEven[i].y)
end
- AddTeam(teamB.name, teamB.color, "bp2", "Island", "Default", "cm_bars")
+ teamB.name = AddTeam(teamB.name, teamB.color, "bp2", "Island", "Default", "cm_bars")
for i=1,table.getn(enemiesOdd) do
enemiesOdd[i].gear = AddHog(enemiesOdd[i].name, 1, 100, hats[GetRandom(table.getn(hats))+1])
AnimSetGearPosition(enemiesOdd[i].gear, enemiesOdd[i].x, enemiesOdd[i].y)
@@ -260,7 +261,7 @@
-------------- ACTIONS ------------------
function heroDeath(gear)
- SendStat(siGameResult, loc("Hog Solo lost, try again!"))
+ SendStat(siGameResult, string.format(loc("%s lost, try again!"), hero.name))
SendStat(siCustomAchievement, loc("You have to eliminate all the enemies."))
SendStat(siCustomAchievement, loc("Read the challenge objectives from within the mission for more details."))
sendSimpleTeamRankings({teamB.name, teamC.name, teamA.name})