--- a/QTfrontend/ammoSchemeModel.cpp Sun Mar 15 14:47:59 2009 +0000
+++ b/QTfrontend/ammoSchemeModel.cpp Sun Mar 15 17:47:06 2009 +0000
@@ -24,15 +24,20 @@
QAbstractTableModel(parent)
{
defaultScheme
- << QVariant(tr("Default")) // name 0
- << QVariant(false) // fortsmode 1
- << QVariant(false) // team divide 2
- << QVariant(false) // solid land 3
- << QVariant(false) // border 4
- << QVariant(45) // turn time 5
- << QVariant(100) // init health 6
- << QVariant(15) // sudden death 7
- << QVariant(5) // case prob 8
+ << QVariant(tr("Default")) // name 0
+ << QVariant(false) // fortsmode 1
+ << QVariant(false) // team divide 2
+ << QVariant(false) // solid land 3
+ << QVariant(false) // border 4
+ << QVariant(false) // low gravity 5
+ << QVariant(false) // laser sight 6
+ << QVariant(false) // invulnerable 7
+ << QVariant(true) // add mines 8
+ << QVariant(100) // damage modfier 9
+ << QVariant(45) // turn time 10
+ << QVariant(100) // init health 11
+ << QVariant(15) // sudden death 12
+ << QVariant(5) // case prob 13
;
schemes.append(defaultScheme);