project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/Room.java
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/Room.java Sat Aug 18 00:47:51 2012 +0200
@@ -0,0 +1,36 @@
+package org.hedgewars.hedgeroid.Datastructures;
+
+import android.content.res.Resources;
+
+/**
+ * A room as presented in the roomlist in a server lobby.
+ */
+public final class Room {
+ public final String name, map, scheme, weapons, owner;
+ public final int playerCount, teamCount;
+ public final boolean inProgress;
+
+ public Room(String name, String map, String scheme, String weapons,
+ String owner, int playerCount, int teamCount, boolean inProgress) {
+ this.name = name;
+ this.map = map;
+ this.scheme = scheme;
+ this.weapons = weapons;
+ this.owner = owner;
+ this.playerCount = playerCount;
+ this.teamCount = teamCount;
+ this.inProgress = inProgress;
+ }
+
+ public String formatMapName(Resources res) {
+ return MapRecipe.formatMapName(res, map);
+ }
+
+ @Override
+ public String toString() {
+ return "RoomlistRoom [name=" + name + ", map=" + map + ", scheme="
+ + scheme + ", weapons=" + weapons + ", owner=" + owner
+ + ", playerCount=" + playerCount + ", teamCount=" + teamCount
+ + ", inProgress=" + inProgress + "]";
+ }
+}