--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Fri Aug 16 04:56:06 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Fri Aug 16 21:56:06 2013 +0300
@@ -12,6 +12,8 @@
local missionName = loc("Fruit planet, Searching the Device!")
local inBattle = false
local tookPartInBattle = false
+local firstRoundAfterBattle = false
+local previousHog = -1
-- dialogs
local dialog01 = {}
local dialog02 = {}
@@ -181,22 +183,30 @@
end
function onNewTurn()
- WriteLnToConsole("TURNS "..TotalRounds.." and hog: "..CurrentHedgehog)
+ WriteLnToConsole("TURNS "..TotalRounds.." and hog: "..CurrentHedgehog.." PREVIOUS: "..previousHog)
if not inBattle and CurrentHedgehog == green1.gear then
+ WriteLnToConsole("1")
TurnTimeLeft = 0
elseif CurrentHedgehog == green2.gear or CurrentHedgehog == green3.gear then
- if inBattle then
- SwitchHog(hero.gear)
- TurnTimeLeft = 20000
- else
+ WriteLnToConsole("2")
TurnTimeLeft = 0
+ elseif inBattle then
+ if CurrentHedgehog == green1.gear and previousHog ~= hero.gear then
+ WriteLnToConsole("IIIIIIIIFFFFFFFFFF")
+ TurnTimeLeft = 0
+ return
end
- elseif inBattle then
WriteLnToConsole("IN BATTLE")
TurnTimeLeft = 20000
elseif not inBattle then
+ WriteLnToConsole("4")
TurnTimeLeft = -1
+ else
+ WriteLnToConsole("6")
+ TurnTimeLeft = 0
end
+ previousHog = CurrentHedgehog
+ WriteLnToConsole("5")
end
function onGameTick()
@@ -273,8 +283,12 @@
function surface(gear)
-- TODO: after going to the surface first round must be played by the player
- AnimSwitchHog(hero.gear)
- TurnTimeLeft = 20000
+ WriteLnToConsole("surface first round")
+ previousHog = -1
+ if firstRoundAfterBattle then
+ WriteLnToConsole("TRUE IT IS!")
+ end
+ WriteLnToConsole("surface in battle")
inBattle = true
end