--- a/hedgewars/VGSHandlers.inc Thu Nov 18 15:45:35 2010 +0300
+++ b/hedgewars/VGSHandlers.inc Thu Nov 18 15:55:02 2010 +0300
@@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*)
procedure doStepFlake(Gear: PVisualGear; Steps: Longword);
-var sign: float;
+var sign: real;
begin
if vobCount = 0 then exit;
@@ -59,8 +59,8 @@
begin
if round(X) < cLeftScreenBorder then X:= X + cScreenSpace else
if round(X) > cRightScreenBorder then X:= X - cScreenSpace;
- // if round(Y) < (LAND_HEIGHT - 1024 - 75) then Y:= Y + float(25); // For if flag is set for flakes rising upwards?
- if round(Y) - 75 > LAND_HEIGHT then Y:= Y - float(1024 + 150); // TODO - configure in theme (jellies for example could use limited range)
+ // if round(Y) < (LAND_HEIGHT - 1024 - 75) then Y:= Y + 25.0; // For if flag is set for flakes rising upwards?
+ if round(Y) - 75 > LAND_HEIGHT then Y:= Y - (1024 + 150); // TODO - configure in theme (jellies for example could use limited range)
Timer:= 0;
tdX:= 0;
tdY:= 0
@@ -81,7 +81,7 @@
////////////////////////////////////////////////////////////////////////////////
procedure doStepCloud(Gear: PVisualGear; Steps: Longword);
var s: Longword;
- t: float;
+ t: real;
begin
Gear^.X:= Gear^.X + (cWindSpeedf * 750 * Gear^.dX) * Steps;
@@ -479,7 +479,7 @@
Gear^.doStep:= @doStepSpeechBubbleWork;
-Gear^.Y:= Gear^.Y - float(Gear^.Tex^.h)
+Gear^.Y:= Gear^.Y - Gear^.Tex^.h
end;
////////////////////////////////////////////////////////////////////////////////
@@ -521,7 +521,7 @@
else
Gear^.doStep:= @doStepHealthTagWorkUnderWater;
-Gear^.Y:= Gear^.Y - float(Gear^.Tex^.h);
+Gear^.Y:= Gear^.Y - Gear^.Tex^.h;
if Steps > 1 then Gear^.doStep(Gear, Steps-1);
end;